Dark and Darker - Rogue Perk Selection Screen Cover Image
29

Aug

Dark and Darker - Rogue Perk Selection Screen

שחרר תמונה כאן אוֹ עיין להעלאה

הוסף תשובה
צור אלבום
  • מַרגִישׁ
  • מטייל ל
  • צופה
  • משחק
  • האזנה ל
  • שַׂמֵחַ
  • אהוב
  • עָצוּב
  • עצוב מאוד
  • כּוֹעֵס
  • מְבוּלבָּל
  • חַם
  • שָׁבוּר
  • חסר הבעה
  • מגניב
  • מצחיק
  • עייף
  • חביב
  • בָּרוּך
  • מְזוּעזָע
  • מְנוּמנָם
  • יפה
  • מְשׁוּעֲמָם
0%
להעלות תמונות
צור סקר
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יותר
Dark and Darker - Rogue Perk Selection Screen עדיין לא פרסם שום דבר
29

Aug

תאריך התחלה
29-08-23 - 12:00
01

Mar

תאריך סיום
01-03-24 - 12:00
תיאור

Great at reviving teammates because of their interaction speed and low Max HP that requires less healing items to get back to full.
Cons
The squishiest class in the game, with a close second being the Wizard, will die to mosquitos if the player isn't careful and can easily get one-shotted by a buffed-up Barbarian.

Very weak against Wizards if the Wizard sees them coming (it only takes one Spell)

Has a higher skill floor than the other classes and an even higher skill ceiling.

Requires a lot of focus and patience to use optimally, as Rogues need to keep their ears open for footsteps, and be patient enough to stay crouch-walking often.

Even with the right combination of Perks and Skills, a Rogue that gets the drop on an opponent will still take a few seconds to kill them because of DoTs, and a lot of times this leads to the opponent getting a hit or two in, killing the Rogue, and then dying shortly after from poison.

Not a lot of variation in its build, and doesn't have any way of passively healing through Skills either.
Which Rogue Skills Have The Most Utility?

Dark and Darker - Rogue Perk Selection Screen

The Rogue only has four options to choose from when it comes to Skills, these being:

Usually, that would mean there are only a couple of viable variations for their Skill loadouts, but because of how good both Hide and Weakpoint Attack are, there's basically only one real loadout people use. Sure, Rupture works as a substitute for Weakpoint Attack and can stack the DoTs even higher, but the defense reduction from Weakpoint Attack tends to be more universally helpful.

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